“Sons of Gruumsh” () is a stand-alone adventure for D&D. Set in the Forgotten Realms but easily adapted to another city or a home. Sons of Gruumsh (D&D module).jpg. Rules required, Dungeons & Dragons, edition. Character levels, 4th. Authors, Christopher Perkins. First published, September Sons of Gruumsh is an adventure module for the edition of the Dungeons & Dragons. Product Blurb: This adventure showcases the classic high fantasy for which the Forgotten Realms setting is known. Sons of Gruumsh features an epic quest to.

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Here you’ll find altered statistics for the major NPCs, upgraded treasure, and alternate sets of opponents.

A Thorough and Objective Review [Sons of Gruumsh] | Sons of Gruumsh | RPGGeek

Terms of Use – Privacy Statement. Great job, I will be checking back to see what else you have to say about it. Sons of Gruumsh, an adventure for 4th-level characters set in the Moonsea area of the Forgotten Realms Campaign Setting, pits the PCs against the leaders of an orc horde massing north of Melvaunt. I am planning to use it as the first stage of a huge war that will rock my homebrew world.

This adventure is worth looking at. Wednesday, 2nd November, Flight or Fight The final 1. Join Date Sep Location Mass. Replace the owlbear with the following creature. Originally Posted by Thomas Percy.


Sons of Gruumsh

Fortress of the Yuan-Ti. Appendix Four pages of stats: If you have a hack’n’slash party, then 6th or 7th level PCs may find the orc citadel quite amusing. Saturday, 4th August, Some large, scaly creature is rooting around near it. Curse your excellent review, Merric and curse that sexy Lockwood cover!

Anyone else find it odd that this product uses the old stat blocks, while Fane uses the new stat blocks? Merric- First of all great review!

Expedition to Castle Ravenloft. At least, in a 32 page adventure, there’s not far to search. Originally Posted by Olgar Shiverstone. Originally Posted by MerricB. It is assumed here that the adventurers can move faster than the orcs. Eric Cagle cut his teeth at Wizards of the Coast, Inc. Dragons of Faerun, Part 3.

Once the PCs have returned to Melvaunt, it’s rewards and party time. The primary pieces of Realmsian lore can be found in Melvaunt, which effectively uses the scheming of the nobles to add colour and challenges, without overwhelming the DM with too much detail. Did the PCs leave the orc priest alive? For reference, here are the orc types: I had been curious about this one since I first heard about it. These are in the old format, although languages are given for each character. After reading your review at lunch today, I went straight out and bought it!


Posted By Morrus Friday, 28th December, Add one additional dire boar, for a total of two. Secrets of Sarlona, Part 2. Crossing Thar Several encounters in this section require adjustment for an 8th-level party.

Sons of Gruumsh – Wikipedia

Sons of Gruumsh is a solid adventure, with a wonderful range of adventuring environments. By Rayex in forum Playing the Game. I’m planning on sending my second gaming group through this when they manage to scrimp together enough xp. Did they escape and not defeat the ambush party?

If they didn’t, they might end up in a cookpot. What is nice about this is the traitor in the noble houses teams up with the angry orcs from the citadel and tries to ambush the sond and his father and rescued brother at a dinner party. This Month’s Dragon Magazine. There are no set encounters for the crossing of Thar.